Validation of source code and UNITY standard / Price: 4.400 euros

Stardust Breaker

How long can you can paddle

  • Android friendly
  • Easy game
  • Fast speed
Game Engine - Unity
Programming Language - C#


Code elements
License Number: 1
Available versions: Windows(UWP)/ ANDROID / LINUX
Project build version: Android 7.1 and UP (minimum working version is 4.3)
Compilation IDE: Visual studio 2022
Number of lines: 1290
Lines of executable code: 35,787
Retention rate: 54-80%
Heredity: 6
Time to complete: 2976

Role model
Template Components: Yes (Unity Components)
Copywrites Assets: No (Change to any you want) except MicroDevC (Logos and Images)
File size: 12,530 GB
Unity build version: 2022.2.10F1
Release date: 18-09-2019

Code features
Threads: Multi-threaded programming for important SCRIPTS
Complexity: Very simple code to perform faster and easy change by anyone
Code document: 85% all h methods have an explanation (document).

Download the project details - PDF file

Unity project capabilities


Import logo
Intro scene (Video)
Jukebox (Music System)
Game Over Scene
Smooth gameplay (60 fps)
Live Help (Game Tutorial)
3D Map (With Unlockable Levels)
Save Game (Load Save Level)
To-do and Bugs simple TXT editor (For bugs)
Stats and Achievements (Table 3D)
EShop products (Google / Windows / Amazon etc.) for sale

Unity plugins
EasyTouch (Gesture Controls)
DoTween 1.2.705 (Tweens)
InControl 1.5.12 build 6556 (Controls plugin)
Simple Disk Utils (File plugin)

Download sample - Source files

Game features

Many levels with enemies and bosses
Smooth gameplay (60 fps)
Play with everything (Touch-Joystick-Mouse-Keyboard)
E-Shop product store (microtransactions).
Achievements and bonus coins
User level editor to create unique levels

Steps after purchasing any of the templates

Delivery method / link (mail), download directly from the website

When your order is complete a file with (Validation Key) will be sent to you via (mail) , then press the (Validate) button to get the final key (Download Code) to download the template.

I am a freelance developer from Greece since 2010 and I love to creating games


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